In Flex development field there are several helpful frameworks that are worth working with and each of them brings different features that are pliable to our project requests. A framework that captured my attention lately is Mate. So I did some digging and found out more about this project. Let’s see briefly what we should know.
Last Friday Adobe Labs released a new version (1.5.1) of Pixel Bender that fixes some issues with bytecode generation for Flash Player. But let’s start with the beginning: the Adobe® Pixel Bender™ technology is “an image and video processing infrastructure with runtime optimization on heterogeneous hardware”.
Adobe® AIR™ is an execution environment inter-operating system that allows developers tu use proven web technologies such as HTML, Ajax, Adobe Flash® and Adobe Flex® to build and implement rich Internet applications that run outside the browser on multiple operating systems.
Flash & Flex Developer’s Magazine was a bimonthly magazine, distributed in USA, completely dedicated to the Flash world. The magazine stands out to be a source of useful information for the intermediate and advanced Flash & Flex developers.
For the video of the week we thought to inform you about open source adobe’s products. For more details you can visit Open Source Adobe. And don’t forget about OMSF and TLF the new open-sources from Adobe. We wrote about them in an earlier post.
The topic chosen for today is by far a novelty, but being a Flex developer it’s a must know thing at least (in case you haven’t used it yet). Besides, information about Adobe frameworks is always useful, especially since this one is part of an open-source project.
For today’s Weekly Video section I selected the Columbia Adobe User Group meeting where Greg Lunn discusses about the not so new beta releases from Adobe. It’s worth checking it especially for those of you who aren’t so familiar with Flash Catalyst, Flash Builder and Flex framework. Take your time for a 40 minutes video that will help you understand how these products work.