For those who want to create a 3D environment in Flash using Actionscript 2.0, here’s a tool that will come in handy. It’s about the Flashtuning 3D Scene component that can be used to build and/or navigate a 3D interactive scene or interface in Flash.
As a developer you encounter different issues when working on a project. One of them is to create a html replica of a table in Flash. To have features such as column span and row span, cellspacing and padding and many others that allows you to manage your table in Flash like in HTML.
In a previews post I wrote about how can you load data from an xml file in Actionscript 2.0. For today’s trick I will show you how can you do that using Actionscript 3.0.
One of the main request of the clients is to have an amazing Flash Gallery on their website used to present their work, projects done, photos. There are plenty of them on the internet banner rotators, thumbs with scroll, category tabs, with smooth and nice transition effects.
For today’s trick I will show you how easily you can load data from an XML file, using Actionscript 2.0. First thing first you must create an XML file. I named it “image.xml” and save it in the same folder as my flash file. Here is an example on how your xml file should look like: